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Sanguo Conquest II

Strategy Game

⚔️Sanguo Conquest II

Choose a faction, build up border cities, and push across the map before rival forces overrun your holdings.

Sanguo Conquest II is a browser strategy war game built around a Three Kingdoms city map. Each run starts by choosing a faction, then using nearby cities as the base for recruitment, upgrades, defense repairs, and attacks.

The campaign uses thirteen provinces and ninety-two cities. You select cities, recruit troops, send a chosen share of your army into neighboring targets, and decide when a city should grow, defend, or become part of the next attack route.

The pressure comes from the map, not from a long build menu. Front lines stretch quickly, so weak rear cities can become a problem if you only chase new territory.

This is not an MMO or a large 4X sandbox. It is a focused conquest game: read the map, reinforce the right cities, attack when the numbers look workable, and keep enough territory to continue the push toward unification.

Controls

Mouse click / touch: Select cities, actions, and targets.

Drag the map: Move the camera.

Mouse wheel: Zoom the map.

Right click: Cancel the current action or selection.

W / A / S / D: Move the camera.

E: Enter attack command.

R: Recruit troops.

C: Repair city defense.

F: Upgrade city.

ESC: Cancel the current action. Choose 25%, 50%, 75%, or all troops when attacking.

Gameplay Highlights

Choose from Three Kingdoms factions such as the Eastern Han, Yellow Turbans, Cao Cao, Liu Bei, Sun Jian, Dong Zhuo, Gongsun Zan, Liu Biao, and Liu Yan.

Build from city-level decisions: recruit troops, upgrade cities, repair defenses, and decide which border needs attention first.

Attack neighboring cities and expand one route at a time instead of spreading every army thin.

Choose 25%, 50%, 75%, or all troops when launching attacks.

Upgrade important cities so they can support larger armies, better output, and stronger defense.

Establish a capital and use decrees to support longer campaigns once your territory is stable enough.

Watch AI faction expansion and shift between offense and defense when a front starts to bend.

Achievements and badges add campaign bonuses without changing the core city-conquest loop.

Game Objectives

Keep at least one strong base area while improving army strength, city output, and defenses.

Expand through the thirteen-province, ninety-two-city map.

Capture rival cities and reduce enemy factions' room to recover.

Avoid losing all cities while enemy forces continue to grow and move.

Unify the map through steady attacks, reinforcements, and better city management.

Faction Features

The Eastern Han starts from the most stable political position, with multiple Sili cities and Luoyang as an existing capital. It has stronger gold income and wall defense, but higher recruitment costs and slower marching make it a steady, slower faction.

The Yellow Turbans begin with wide territory and strong recruitment tempo. They can raise troops quickly, but weaker gold income, wall defense, and troop defense make their scattered fronts easy to collapse without active control.

Other factions change both your starting geography and ruler bonuses. Some are better for economy and defense, while others favor speed, recruitment, direct attacks, or risky frontier expansion.

Recommended For

Players who enjoy Three Kingdoms strategy without a long setup phase.

Players who like territory expansion, city management, and clear map pressure.

Players who prefer quick decisions over complex diplomacy or deep 4X systems.

Players who want a single-player conquest campaign with multiple AI factions on the board.

Best on desktop, because map dragging, zooming, hotkeys, and city selection are easier with a mouse and keyboard.